Konane playing rules
Winners & Losers
Made by DirtyBoardGame.com
Kōnane is a game of honor. A traditional Hawaiian game for two players -- also known as Hawaiian Checkers. The board is called “Piko” and the playing stones are called “ili ili.” During the game it is traditional to keep silent and meditate. But as with all games…House Rules prevail!
The Objective of the game is to be the player to make the last move. In the game of Kōnane, players jump over and remove their opponent’s pieces. But the winner is not the player who has the most pieces; it’s the player who is able to make the last move.
To set-up the board, fill each square with a playing piece, alternating between blue and clear stones. With players sitting across from each other, start with a clear stone on the right corner of the board and alternate with blue and then clear from there.
Color selection: One player is chosen to remove two adjoining game pieces (one of each color) from the middle of the board, mix them up and conceal a blue stone in one hand and a clear stone in the other hand. The opponent chooses a hand to determine what color will be theirs. Once color selection has been made, trade your selected stone with you opponent as the blue player collects the clear stones and the clear player collects the blue stones. Just place your conquered stones in a pile or dish in front of you.
Blue begins the game. (If you have time to play more than one game, clear would start the second game, and blue the third and so on. The same colors are kept to prevent confusion. See z below.
Continue the play -- From there on, players take turns jumping their opponents’ pieces. Pieces that are jumped are removed from the board.
WARNING: CHOKING HAZARD This game has small pieces and therefore is not intended for children unless supervised by a responsible adult.
Jumping Explained: To move, a player’s piece must jump over an opponent’s piece into an unoccupied space.
- You CANNOT jump over yourself.
- A player can only jump in one direction during each move.
- Moves that change direction are NOT allowed (like an “L”)
- A player cannot jump in a diagonal direction.
- A player CAN jump over multiple pieces in a single turn, as long as each jump follows the rules above. However, you are NOT required to make multiple jumps.
The game ends when a player cannot jump. The player with the last move wins the game.
z To begin a subsequent game (since colors have already be determined) clear moves first, by taking off one of their stones. They may only remove a stone from the middle of the board. Blue then removes one of their stones that is adjacent (left or right or above or below – not diagonally) to the empty square created by clear. There should now be two empty squares next to each other. Continue playing as before, with jumping. A typical game is two out of three matches.
Additional rules for more formal play as listed by the KPA (Kōnane Players Association) Piko Rules: Go to youtube and search> Konane KPA Rules for a demo on the rules.
- Once a piece has been touched, it must be moved—unless the move would be considered illegal. Next player’s turn begins once finger is removed from piece.
- You can request a “Hanahou”(repeat last move) at any time. The opponent should then recreate his or her last move.
In all great conflicts in life, it’s the one who makes the last move who wins.
We hope you enjoy the game and thank you for your purchase!
Rick and Caron (Carrick LLC)